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In regards to

Currently enrolled for two different Masters, I am looking for a work-study position in the Design / Production division, in project management or user experience.

During my Bachelor's degree in Design and Production of video games, I have developed skills in the design and the rapid prototyping of elements thanks to various school projects. 

I am also passionate about rugby which I practiced for more than ten years. This reinforced my team spirit with ease and also my social relations.

I also went twice to the United States alone (in Tennessee and Missouri) which allowed me to discover the local culture and practice English with native people. I can have a professionnal exchange, whether it be speaking or writing in this language. 

 

PhotoProFace.jpg

Skills

Main

Game Design

  • Brainstorming

  • Rules convention

  • System Design

  • Puzzle Design

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During my work, I try to design my concepts in the direction of the player

Prototyping

  • Quick prototyping of the elements which has been done in Design

  • Blueprint

  • C#

  • Javascript

  • C++ and Python basics

  • Scripted Shaders in HLSL or using ShaderGraph

Secondary

Level Design

  • 2D Plans

  • Difficulty curve management

  • 3D Blocking

  • Space management, verticality and horizontality

  • Manage the level design in function of Game and Narrative design problematics

Project management

AGILE Method with HacknPlan: 

  • User Stories creation

  • Tasks creation

  • Costs management

  • Assign teams to the different tasks

  • Game design documentation management

Github management with SourceTree:

  • Branches management

  • Merge and Rebase

3D

3DS Max :

  • High Poly / Low Poly modelling

  • Retopology

  • UV Unwrapping

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Basics in Blender

© 2023 by Sebastien Rey. Created with Wix.com

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