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Hugs!

Genre: 2D Survival
EngineUnity (C#)
(Game made during the Global Game Jam 2025 on the theme of "Bubble")

Pitch:

You play as a bubble in a sparkling drink who tries not to explode by being dragged to the surface of the drink. You'll try to make your way to the bottom of the glass, avoiding obstacles which could make you pop and other bubbles who will make you grow and be more attracted to the top. A chance you can boost to empty your gas... This may help you avoid any obstacles coming your way !

My role :

During the design of this game I had the chance to intervene on different areas of development which are as follows:​

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  • Programmmation / VFX (Spawning, animation and behavior of the gaz bubbles, participation to the 3C, UI)

To download the game:
The team:

Claire Esnault : 2D Artist

Elsa Le Fourn : 2D/3D Artist

Etienne Sibeaux : Gameplay Programmer (Events)

Mickaël Da Costa Reis : Gameplay Programmer (3C)

Hugo Daviaud : Sound Design

Arthur Le Sayec : Game Design

Nicolas Veinand : Game Design

© 2023 by Sebastien Rey. Created with Wix.com

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