Slider
Type: Musical Runner (Mobile Android)
Engine: Unity (C#)
Pitch:
Float on the track while listening to music by artists unknown to the general public!
My role:
This game was developed in 2 weeks during workshops during the 2nd year of my Bachelor of Game Design. The project was set up to respond to a call for tender from the Transmusicales association in the city of Rennes.
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My missions throughout the two weeks of production were:
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Game Designer (Establishment of the rules of the game, choice of design)
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Programming (Prototype + Gameplay)
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VFX Artist (However most of the elements could not be implemented due to lack of time)
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To download the game:
The team:
Antoine Bardy: 3D Artist
Nicolas Dumouchel: 3D Artist
Adrien Chevalier: 3D Artist
Tom Gardoni: Art Direction + 3D Artist
Claire Esnault: Game Designer
Hugo Daviaud: Game Designer
Nathan Tilly: Programmer
Dorian Lelabousse: Programmer


